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Hero lab online phrenic adept archetype bug
Hero lab online phrenic adept archetype bug











hero lab online phrenic adept archetype bug

To determine the distance a hero covers in a given amount of time, add the rank of the time to the rank of the hero’s speed, with normal human ground speed being rank 0. Similarly, the mass, distance, or time affected by various other traits, especially powers, is determined on the Measurements Table.Īlso, because the measurements on the table operate at the same scale (roughly doubling every rank), it is possible to use it to quickly figure out relationships between things like mass, distance, speed, and time: So the amount of weight a Strength rank of 3 can lift is determined by finding the equivalent weight measurement on the table, or 400 lbs. The relationship between rank and measure has a number of uses in this game.įirst, the capabilities of many traits are translated from their rank into a measurement. There is a direct relationship between rank and measure, as shown on the Measurements Table. The game also uses a system of measures, real world values like pounds, seconds, minutes, hours, feet, yards, and miles, to name a few.

hero lab online phrenic adept archetype bug

Every quantifiable trait in the game has a rank assigned to it. So you might say a hero has “rank 8 Strength” or simply “Strength 8” (which mean the same thing), or that an effect is rank 5, 9, 15, or what have you. This game uses the term rank when talking about the value of a game trait.













Hero lab online phrenic adept archetype bug